Credits

Everything here is original

Art — every character, monster, boss, weapon and environment is generated procedurally from primitives at runtime. No third-party models, textures or sprites are used.

Audio — all music and effects are synthesized live with the Web Audio API. No sampled or licensed audio ships with the game.

Technology — React, TanStack Router, Three.js and Tailwind CSS, all under permissive open-source licenses.

Typography — self-hosted open-license typefaces served from the app itself, so the game runs with no network access.